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 are nano's and rockets cheap or glitchy?

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ElNino713
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ElNino713
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Number of posts : 10
Registration date : 2010-04-23

are nano's and rockets cheap or glitchy? - Page 2 Empty
PostSubject: Re: are nano's and rockets cheap or glitchy?   are nano's and rockets cheap or glitchy? - Page 2 Empty2010-04-25, 09:29

Well said JB.


what he said.
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c4jun
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Number of posts : 387
Registration date : 2009-03-18

are nano's and rockets cheap or glitchy? - Page 2 Empty
PostSubject: Re: are nano's and rockets cheap or glitchy?   are nano's and rockets cheap or glitchy? - Page 2 Empty2010-04-25, 09:39

bigbuddah wrote:
nanos are apart of the video game world...we all have to remember this is a game. ummm glitch nanos are wack but bringing more guys than the offense has blocking is not a nano. getting quick pressure is not a nano but getting a sack before i finish a 3 step even a 5 step drop is a nano and that is cheap to me not glitchy. nanos prevent ppl from playing real defense and is a way to get out of playing real defense. rocket catchings is very debatable because u do have wr's that seem like they are rocket catching in real life. my issue with the rocket is stopping on a dime and jumping STRAIGHT UP. not jumping up with the momentum taking them backwards but the STRAIGHT UP part is my issue...i would love it if EA would put in more catch animations that would allow a wr of that hieght and playing style to go up from a sprint with their momentum carrying them backwards. if a pass is short i can see them going straight up but from a dead sprint taking them off route and going STRAIGHT UP is my issue with that so im on the fence with rocket catching.

***JUMP BALLS ARE NOT ROCKET CATCHES***


Well in the 155 they have a blitz that can get the the QB really quick before 3 step drop. Its easy to beat. I don't move anyone manually. I have a problem with people moving players manually to the line and getting them in position for a nano. They have quick blitzes in this game that you don't have to move anyone. I play the game SIM so I don't really move anyone I just play. That to me shows you are a better player. If I moved people into position doing nanos I know I would be better but its really not what I do. I don't usually complain about people doing nanos but to each his know. You just have to learn to beat it and move on. I wish I could get a good game no nanos and just play strategy but whatever.
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Sun
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Number of posts : 329
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are nano's and rockets cheap or glitchy? - Page 2 Empty
PostSubject: Re: are nano's and rockets cheap or glitchy?   are nano's and rockets cheap or glitchy? - Page 2 Empty2010-04-25, 10:19

I don't like nanos and RC, but they're part of the game and you have to deal with it. Until EA fixes the OL and the changes of direction, you will see them even if you don't like to and you have to find a way to counter them.
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are nano's and rockets cheap or glitchy? - Page 2 Empty
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