Red = Formation
Green = Name of playSingleback NormalTE Option OutRun this play normally. The WR with the green route is running a very hard route to stop and it confuses the CB. Flip this play according to which side of the field is larger.
HB OptionRun play normally. Your
WR runs a route that is hard to stop and gets good separation. I would recommend running this on the larger side of the field also.
Singleback Bunch TETE OptionThis play doesnt necessarily need adjustments, but i hot routed TE to an out, and your
WR to a curl. If you have a fast RB you can look for him deep, you can look for the TE on the out, look for
over the middle and even look for
cutting outside. The RB and
should be your 1st reads because with this unique formation they will probably be matched up vs LB's. I really like this play
PA Draw PassHot route TE to an out. You will notice your inside slot WR
is running a route across the middle, since he is probably matched up vs a LB this play is deadly. Vs man to man it will kill it and vs zone it works pretty good too. You can also look for
deep to the right.
Strong I Twin TEHB StretchRun play normally. Whichever side you run it to you will notice that side should be wide open, if you break a tackle off the CB then you might be gone for the TD. This is one of my favorite running plays in the game.
Full House StrongHB DiveMotion your #2 RB
in front of your FB, then hike it. You will have a lot of blocking right up the middle and you should be able to get a guaranteed few yards maybe more.
Rollout ScreenJust do what the play says, Rollout to the left and throw the Screen. 3 blockers out in front of your RB, this play gets a good amount of yards.
FB SlamMotion your actual FB infront of your #2 RB who is recieving the hand off, then hike it. This play is a guaranteed atleast 4 yards, usually gets more. If you need a 1st down then this play is great.
HB SweepMotion your FB to the right and hike it about when he gets to the RT. Mix in this play with the FB Slam above so that the D cant commit up the middle. If you are trying to run the FB slam and the D keeps commiting then throw in the Sweep and it will kill them.
Full House WeakHB DiveMotion your #2 RB
to about the LG then hike it. You will have good blocking up the middle and get a good amount of yardage.
FB DiveMotion your #2 RB
to about right in front of the FB who is taking the handoff and hike it. I would say the FB Slam in Full House Strong is better but this one isnt bad.
HB ScreenBasically the same screen that in Full House Strong, it also is very nice and gets a large amount of yardage.
If i used this Playbook, these Fullhouse sets would be my main source of offense, especially if you have a good RB.
Shotgun TightCross WheelRun this play normally. Your
reciever is running a deadly route, so he should be your main read, his route works better if hes on the bigger side of the field. Your
WR that lines up right next to him is also running a nice route so you can look for him too. If neither is open then look for your RB out of the backfield.
Slot Post Stop and Twin StreaksOn both of these plays you will notice that their is a WR that cuts in, then out to the sideline. On both they are slot WR's so they might be matched up vs LB's which makes it even more deadly.
DesperadoPut your
reciever on a fade so that the SS pays attention to him. Now you are gonna be throwing to
on this play. He usually gets wide open since the SS isnt there to put a hit on him. This play is good for a very large gain as long as you time your throw right so that the SS doesnt have time to get over and put a mid air collsion on him.
Shotgun 5 WRWR ScreenOne of the best screen plays in the game. Roll out a little to the opposite side and throw a bullet to the WR, and your off to the races.
Mid CrossRun play normally. Lots of options on this play but your 1st read should be
running the in and out route which gets good seperation from the CB. Any route on this play has the capibility to being open.