Dallas Cowboys Playbook
Play Formation = Blue
Play = Red
Description = White
Singleback>>Twin TE
HB Dive
The play will have the FB motion to the left and lead block for the RB. This make a nice hole to run through.
PA TE Flood
Great play to get the TE involved in the passing game. The TE gets open in the flats. This play is even better when the defence blitzes.
HB Counter
A good running play that consistantly gets positive yards. Better if you have a speddy RB.
Singleback>>Big Twin WR
PA Rollout
Great play action pass that has the QB roll to the right. You have 3 options going over the middle. Almost all the time 1 gets open.
Singleback>> Normal Slot
HB Option
This is an exellent play for the RB. The RB will either do a down and out or a button hook. This is almost a guarenteed completion.
HB Draw
This play is money only when its used appropriatley. If you feel like your opponent is playing Nickle and Dime alot while in this formation you should run this. Usually get you a 3-6 yard gain.
Singleback>>Slot Strong
WR Double Pass
This is a glitch, where the WR catches the ball and has the option to pass or run. The defense will back up and prevent the wide open pass. This allows you to get at least 7-10 yards everytime. This play is banned in ML tourneys, but not online.
WR Screen
This is a great screen and is what I would substitute for the WR Double Pass in ML tourneys. This is just a regular screen, but it will get you a bunch of yards if the defense blitzes.
PA Cross Up
This is a cross up play where the TE and #2 WR go by eachother. I'd look for the TE over the middle on a post route, hes usually the best option.
Singleback>>Trips Bunch
Clearout SE Opt
This play gets the slot reciever a opening in the secondary. If he is covered the RB is a saftey option out of the backfield.
Singleback>>4WR
HB Screen
This is a great play if you know your opponent is blitzing. This has great blocking and has the possibility to spring your RB for a TD.
Slot Option
This play has both slot recievers doing out routes to the the sidelines. They are 9/10 times gonna be open.
Singleback>>Empty 5WR
Zig Outs
This is an ideal play if its late in the game and your looking to get out of bounds and you have no timouts left.
I-Form>>Normal
FB Dive Strong
Great running play for in goal situations.
FB Fake HB Toss
If your opponent is pinching the defensive line and you think hes predicting the FB dive... run this it will get you in the endzone in those in goal situations.
I-Form>>Twin WR
PA QB Boot
This is a play to keep the defense honest and not forget about the QB scrambling... do not run this play with a below 70 speed rating QB. Romo is great with this play.
HB Toss
If they are pinching the line a lot and stopping inside runs... this will burn them.
PA Cross In
After a few runs in a row your opponent might begin to commit run and start to stop your ground game. Throw this at them and you can get a big play. He might also stop commiting run if you get a a big gain/TD.
Splitbacks>>Pro
PA Slide
This play will play action to your FB and your RB gets out into the flats and is usually open. If you have time to throw look at your other options.
Splitbacks>>3WR
WR Screen
On this play it is imparitive that you wait for the defense to get through... this opens up space for the WR to run and get good yardage.
Strong-I>> Normal Wide
HB Dive Weak
FB is automatically motioned to the left which creates better blocking and makes a nice hole to run through.
PA Boot Rt.
This is the same play as above (HB Dive Weak) with the FB getting automatically motioned to the left, only differnce being a play action pass. I would suggest you run the above play first and try to create confusion.
Full House>>Normal Wide
HB Smash
On this play, motion your FB to the running side for better blocking. This gets a healthy amount of yards.
FB Slam
On this play, motion the TE to the left and snap the ball when the TE gets to exactly behind the QB. This is a money play for a 4th and 2 or 4th in goal.
Shotgun>>Normal
FL Screen
If you feel the CB is playing really far off or he is blitzing the corner alot, then run thi play it will make him have to play up close after you burn him.
Shotgun>>Trips TE
Clearouts
This is an ideal play to get out of bounds to stop the clock.
Shotgun>>4WR
HB Screen
This is the best screen in the playbook in my opinion and can get you alot of yards when the blitz the LBs.
Shotgun>>5WR
WR Screen
This is a similar play like the FL Screen, but has better blocking and has a better possibility of spring a speedy WR for a TD.
Parallel Slants
This play gives the QB a bunch of options to throw to. There is an outside option, a middle option, and a button hook. There is always someone open.