What are unbumpable routes you may ask your self.. Well its pretty much simple and kind of confusing and takes practice if your a beginner. If your oppenent is bump & run your receiver with unbumpable routes your Wide Receiver will not be bump leaving him wide open.
Split Backs 3 WR - Quick Burst
a) Make sure you place a Tall TE at FB
b) Pick the Play Strong I - 3WR Double Flares
c) Audible to Split Backs 3 WR - Quick Burst.
d) Formation Shift left to SB Normal.
e) Press Triangle + d-pad up.
f) Formation shift down to Split Backs 3 WR.
g) Pull the RB Routes.
h) Streak both the outside WR'S
i) Motion the Slot WR to the left.
j) Snap the ball after he takes a couple of steps.
k) Look for the RB and FB in the flats. Try using the High Flat Route Pass to the RB.
When you get to the LOS place your cone on the player you want to pass, then as fast as you
can swing the cone to the middle of the field. Then throw a high bullet to the player.
l) The Motion Route should also be umbumpable, look for him in the middle.
Weak I Twins WR - WR Cross
a) Pick the play I Form Tight Twins - Z Exchange.
b) Audible to Weak I Twins WR-WR Cross
c) Pull the RB Routes
d) Formation Shift down to SB Bunch TE
e) Formation Shift down to SB Bunch TE again.
f) Motion the Slot WR running the flat route, extend his route once he passes the Center.
g) Flip the Play and extend the same WR route again.
h) Extend the TE'S route
i) Streak the Outside and Inside WR'S, the two next to the WR that you extended.
j) Motion the Left Outside WR to the right
k) Snap the Ball before he sets.
l) Look for the Slot WR, his route should be unbumpable.
You should see other options to get the ball.
Weak I Twins WR | Slants
a)*Very Important You Must Have Dual Hb To Do This You Must Change The Package By Pressing Circle Until You See Dual Hb.
b)When you come out on the field press R1 Up on the D-pad.
c)Now smart route the by pressing Triangle L1 Right Analog Stick Down.
d) Now Motion Square to the Right.
e)As soon as the ball is hike wait one second after the once second throw a Bullet pass to L1.
*In Order For Have These Plays Work Your Oppenent Must Bump And Run*