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 Official Madden10 Patch#2

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iGotBeast$wag13
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iGotBeast$wag13


Number of posts : 533
Registration date : 2009-09-04

Official Madden10 Patch#2 Empty
PostSubject: Official Madden10 Patch#2   Official Madden10 Patch#2 Empty2009-10-19, 15:27

With the second patch for Madden 10 just about being wrapped up and nearing submission for certification EA Sports has posted a blog noting some of the things that have been worked on. As previously mentioned this patch is very community input-centric having taken many suggestions into consideration to enhance the gameplay experience. Below are some of the things confirmed for the patch however this does not represent the full list. You can check out the full blog posting here and more details should be coming in the near future.

  • Improvements in covering of the flats


  • Improved pursuit angles


  • CPU takes sacks more often instead of the last second throws while getting hit


  • Worked on eliminating various exploits such as with the RB Direct Snap


  • Fixing of problems caused by first patch such as black squares for numbers on some helmets


  • Addition of Seahawks alternate uniforms


  • Improvements to simmed stats in Franchise mode


  • Other updates not specified yet to online, replays, uniforms, presentation, and more




Also what Ian cummings is stating about patch #2 is:

3) What is being done to stop the effectiveness of passes to the flats?
Hoping to adress this in second title update

4) What being done to improve blocking?
We are looking at this issue and hope to find some fixes for title update #2

5) What's being done to fix the replay cutoffs on highlights?
Will be fixed in title update #2.

6) What's being done to improve the accuracy of simulkated franchise stats?
Working to decrease QB yardage and increase RB TD's. Hoping to get this into title update #2.

7) Are there any plans to fix the effectiveness of the PA Qb draw?
We plan to release a video showing ways to contain this play. We don't feel like it's a money play and releasing a counter via video will go a long way towards containing it.

8) Any plans to change pursuit for cpu defenders?
Looking to address in 2nd title update

9) Pursuit for offensive players?
Next roster update will have increased pursuit angles for offensive players that should cut back on defensive TD's.

10) Any plans to get stadium specific sounds working correctly?
We are currently looking at this and hope to get the fix into the 2nd title update as well.

11) Are you working to adding more features to online franchise such as salary cap, contracts, etc?
Absolutely but it won't be soon due to the complexity of the matter.

12)
Are their plans to add sliders for online games and online franchise?
Not for Madden 10, will be looking at adding it for Madden 11 though.

13) Any plans to add more auto replays?
Currently working on and trying to get in for 2nd title update

14) Why isn't the ability to choose what you want to challenge?
Priority for this is low since real NFL refs would look to correct more than just what was specifically challenged by the coach.

15) Why so many restriction on Wildcat formation?
We tried to limit exploits by limiting some of the things you are able to do in normal plays. No plans to unlock the formation fully for offline.

16) Why is it so hard to get sacks against the CPU?
Lame duck throws have drastically released sacks since the QB can throw out. We are looking at ways to increase sacks.
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iGotBeast$wag13
Veteran MS Member
Veteran MS Member
iGotBeast$wag13


Number of posts : 533
Registration date : 2009-09-04

Official Madden10 Patch#2 Empty
PostSubject: Re: Official Madden10 Patch#2   Official Madden10 Patch#2 Empty2009-10-20, 14:17

OMG, "the best day patch that will fix everything" is out and theres no comments lol
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