Im here to present all those in the exclusive section my shotty tight scheme.. i dont take credit for all the plays so dont tell me i stole that from anyone.. i take credit for puttin these plays together and makin em a beast ass scheme..
Playbook: West CoastFormation: Shotgun Snugs Flip PA X Clown
1. Hot route Y(
) to slant left and motion to the left
2. Hike as soon as he gets in his spot
Reads:1. Y(
) on the slant out.. he will b open almost all the time
2. LB(
) on the out route.. if Y(
) is covered he will most likely b open
3. A(
) on the blue route.. will also b open almost everytime
4. B(
) on the crossing route.. will most likely b open in man coverage
5. X(
) on the deep stutter post.. will b open in cover 2 and is the last resort route
__________________________________________________________________
Eagles Switch
1. Hot route LB(
) on a slant out
2. Hot route Y(
) on a curl
3. Send Y(
) in motion left and hike when he gets to his spot
Reads:1. The quick read is A(
) on the wheel route.. will b open in all zones except cover 2
2. LB(
) on the slant out.. will b open in most defenses
3. Y(
) on the curl.. could b open in sum zones
4. B(
) on the slant curl.. could b open in sum zones
5. X(
) on the deep stutter post.. will b open in cover 2
Why it works: This plays works well wit the 1st play of the scheme cuz ur opponent will b expecting the slant out by Y(
) and instead will freeze up when he doesnt go out there.. This will most likely free up the slant out by LB(
)
__________________________________________________________________
Bench Swap
1. Hot route LB(
) on slant out
2. Hot route X(
) on streak
3. Hot route B(
) on in route
4. Send Y(
) in motion left and hike when he gets to his spot
Reads:1. Y(
) on the crossing route.. open in most zones over the middle and torches man
2. LB(
) on slant out.. in case he forgot bout the slant out lol
3. A(
) on slant curl.. open in sum zones
4. B(
) on in route.. open in sum zones and in man
5. X(
) on streak.. might b open in sum zones like cover 2
Why it works: This play works in the scheme cuz on the other plays u attack the outside wit the slant outs.. This play has 3 good routes over the middle and still has a slant out if the guy is too stupid to go guard it..
**HINT** I use the in route so it will buy sum time and take longer to develop so i can make it a later read.. if it was a slant or drag it would have to b one of the 1st reads or itd b too late to hit it..
______________________________________________________________
This scheme has helped me win many games.. I would suggest that ppl implement this into their game sumhow..