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 West Coast Breakdown by 2ToN

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2ToN
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PostSubject: West Coast Breakdown by 2ToN   2009-11-04, 17:58

2ToNís West Coast PB Breakdown/Scheme!

Intro- Well, to start off things lemme introduce myself. I
am 2ToN, commish of the Maddenís Greatest 360/PS3 leagues as well as a veteran
of Madden, playing competitively since way back on PS2 days. The way I have
molded my offense is based on past Maddens in which I used the quick passing
game to keep the opponentís offense off the field and sustain long time winding
drives as well as to discourage Ďnanoí blitzes. What you will learn from my
breakdown is when to use each play and how to find that one open man in almost
every defensive coverage. Using the West Coast PB, you are looking to spread
out your opponentís defense in your favor, creating mismatches as well as
several wrinkles out of the same formation to keep the D honest. Well, letís
start!

Audibles Ė (360/PS3)

X/Square- Far Tight Twins HB Toss

A/X- Spread Flex Z Shallow Cross

Y/Triangle- Snugs Flip Eagles Switch

LB/L1- Far Tight Twins X Option

RB/R1- Guns Doubles FL Screen

The Far Tight Twins audibles is to keep the defense off
balance on what to expect, as using one of the plays I will mention in detail
FB Inside to add on top of the toss and the X Option.


Spread Flex is one of those rarely used formations from
my experiences, which is a waste of a good formation as it has one of the
quicker HB Draws in the game. The combination of the draw/HB Screen/Z Shallow
Cross Cross will have your opponentís D in threads!


Eagles Switch is a very tough play to defend against, as
you have the Wheel route/curls combo along with a flats pass to the HB. Mixed
in with Bench Swap and Mesh as well as the famed PA Clown (which I personally
donít use but at your own discretion use this play to mix it up) will always
keep the opponentís D honest and have them second guessing blitzing you at all!



The FL Screen is easily one of the best screens in the
game, and having this as an audible is a quick and easy out vs an over-eager
defense that isnít prepared for it. Donít overuse it though, save it for a
certain moment in the game. Youíll be glad you did!


Far Tight Twins Ė X Option

Setup
1. Hot route inside WR (B/Circle) to a slant out
2. Motion inside WR to the right
3. Snap the ball just right after you have pressed right
to motion

Reads

1. The flats route which is open if your opponent is
playing the slant out or just doesnít have a flats zone there
2. The slant out if the D is playing the flats as the
motion will have him running it a little faster than usual, or a man D
3. The X/Square WR running the delayed route if itís a
nano and they consistently leave the middle open, bullet pass to him
4. The TE if nothing else is open

Overview

This is your pass mix-up with FB Inside and HB Toss, and
the 2 delayed routes (LB/L1 and X/Square WR) are killer vs zone Ds. Most
seasoned players will try to manually Man D and use Bump and Run. This is when
you use the HB Toss to your advantage!


Far Tight Twins Ė HB Toss

Setup
1. Slide protect to the left
2. Motion inside WR to the right
3. Hike immediately after the motion

Overview

One of the better tosses in the game, the HB Toss lets
you read the blocks and weave through traffic for a big gain. The motioned WR
will usually pick up the DE contain/spreaded out DE that most people usually
use to stop the toss. Mix this in with FB Inside and your opponent wonít even
be able to tell which is which!

Far Tight Twins Ė FB Inside

Setup
1. Slide protect right/pinch line depending on whichever
gives you better blocking
2. Motion inside WR (B/Circle) to the right
3. Hike immediately after the motion

Overview

This is your inside run to use in combination with the HB
Toss audible to keep your opponent guessing as your setups for all 3 plays will
be the same look. Having your backup RB as your FB is ideal to use as well as
in the other 2 plays. It is better to have your speed HB at the HB Toss spot,
and your bruising big back at the FB spot. Interchange the 3 plays to your
advantage!

This is your basic Far Tight Twins scheme, and looking
through Buddahís and Jae Heatís own own stuff using the Far and Near formations
you should be able to find a good groove using this great formation!

Now letís move on to the real gist of my offense! I will
explain each formation one at a time and give you my normal reads and what I
would do in an audible after I see a certain D.

Gun Bunch Weak Ė Inside Cross


Setup- I have 2 different looks within this same plays
depending on what I see from the D. The 1st one is a quick pass to
make the opponent have to guard against it, which opens up the middle as well
as a little wrinkle. This setup works great vs 4-3, 3-4, and 46 sets. Basically
if you see that the opponent isnít really putting a guy out near the sidelines
to guard the quick pass, go ahead and abuse this at your own will.

Quick Pass Out

1. At playcall screen, put in Strong Tight personnel
(using right stick) This puts your number 1 WR at the TE Spot CAUTION Ė If the
number 1 WR is fatigued DO NOT SUB HIM OUT! Donít replace him with a TE or you
will not be able to put him there anymore. Instead simply change the personnel
to normal. It is best to have ur fastest WR here and your best catcher at WR #2
on depth chart.
2. Streak Y/Triangle
3. Slant out the B/Circle WR
4. Optional Ė block HB if the quick pass isnít there for
extra time for the slant to develop, but in most cases leave the hb route alone

Reads

1. Your main read is the quick pass to the Wheel route
ran by the A/X WR. Once snapped and you have the ball in your hand (remember
there are sometimes bad snaps so be aware because this requires timing) hold
right and bullet pass to him. The B/Circle WR will act as an extra blocker as
well as the streaked WR. If used at a right time, this can easily go for a 40
yard gain at any time.
2. The HB running a little in route, this is your main
nano beater, donít high bullet it, just simply bullet it.
3. The slant out, most likely if youíre looking here
instead of the quick pass to the wheel, the D has tried to contain the quick
pass, which opens up the slant out. Use this to force yur opponent to stop
using purple buzz out zones and into flats zones, which get killed by this
slant out. Bullet to him towards the sidelines.
4. If all else fails just throw it away or take a chance
on the streak for a RC if you know how to.
Overview

Like I said before, this is your quick pass out of Bunch
Weak to set up the next play at hand. Mix this with Verticals and youíll see
holes everywhere on a D! Now hereís the 2nd setup to go with the
quick pass.

Quick Pass In
1. Streak Y/Triangle WR
2. Donít forget your Strong Tight personnel!

Reads
1. Now of course, you would be using this after using the
quick pass out method as to surprise the D. The B/Circle WR is now on a delayed
drag type route. This is also a nano beater along with your HBís route. Wait a
second for the WR to stop and go inside. Then depending on what the LBíers do,
if theyíre in yellow zones, then high bullet pass it. If theyíre blitzing down
then simply bullet pass it to get yards after the catch.
2. HB Route, if your opponent is catching on and tries to
manually cover the delayed route, then hit him in the mouth with this route, as
no one can cover 2 routes at the same time. Well maybe Ed Reed.
3. Wheel route ran by A/X WR, watch him if the D is in a
zone, which most people are. It will usually come up open at around 7-10 yards
down, so if your opponent isnít really watching the skinny middle go ahead and
high bullet pass to him.
4. Once again if all else fails throw it away or try to
RC the streak.

Overview

Bunch Weak is an excellent formation to throw at an
opponent during a game, as to force him to defend against so many routes, not
to mention the mixing up of the Formation Audible Down HB Draw (audible and R
Stick down) can really make a D pay for trying to go all out coverage. I mainly
use this vs zone D, as Man D can defend this a little better. If you see Man D
vs this, simply audible into one of the many Snugs Flip plays in which I will
introduce soon. Look thorugh this ebook on how other people use their Verticals
out of this formation, which is also a Formation Audible Right (Audible and R
Stick right), and incorporate that within those 2 plays I drew up.

Gun Snugs Flip Ė Bench Swap

Setup
1. Use Strong Slots personnel, as it puts your number 1
WR at left slot and number 2 WR on right slot, use speed at WR #1 and
possession for WR #2
2. Flip play at playcall screen
3. Streak X/Square WR
4. Slant out the LB/L1 WR
5. Motion A/X WR to the left
6. Hike when the motioned WR is set

Reads

1. The HB running its flats route, the streak will pull
away the deep zones and the slant out will pull away the purple zones as well
as act like a pick for the rb to run free. Use this route to get your opponent
to account for it
2. The in route by the A/X WR beats nanos, so if youíre
seeing a lot of pressure through the middle wait just a second then high bullet
pass to him
3. The slant out is used to force your opponent to defend
against the flats as it pulls away the purple zones, so whenever you catch your
opponent slipping up and using only a flats to guard that side of the field,
hit em with this thrown to the left with a bullet pass
4. If all else fails try to RC the streak or just throw
it away to live another day

Overview

This would be your main play out of Snugs Flip as it
kills a lot of zone coverages and is also a nano beater inside. Using this with
the audible of Eagles Switch and my setup for it can really force your opponent
to continue guessing on which route to take away. Mix in the HB Draw when you
motion the A/X wr to the left and hike it as soon as the wr passes the center.
Now if you do see a man D while in this formation then use the next play.

Snugs Flip Ė Stick

Setup
1. Use Strong Slots personnel
2. Flip play at playcall screen, or you can use Formation
Audible Up (Audible and R Stick up) during the game then flip it if desired
(doesnít require you to flip it during games but this is just to conceal your
look and keep the motions the same)
3. Slant out the X/Square WR
4. Motion the A/X WR to the left
5. Hike when the WR is set

Read
1. The LB/L1 WR running a flats route will be open in
almost every man D, including bump and run. As you hike it wait a second to let
the WR run out then as you see him running throw a bullet pass to the left. The
slant out acts like a natural pick for your WR to gain more yards.
2. This is also a nano beater so you can use this in any
zone coverage that is bringing pressure from the middle. Wait a second till you
can see the A/X WR pass by the LB/L1 WR then throw a high bullet pass to him.
3. If you have enough time, use the slant out to burn
that Man D, but be aware of people who user the FS, as they may read the route
and cut it off
4. If itís there throw the curl to the B/Circle WR,
otherwise throw it away

Overview

Well this is your Man D beater, and considering it is an
formation audible, it only enhances the explosiveness of Snugs Flip. Again,
donít forget to mix up the formation audible down HB Draw during your motions t
keep the D off guard. Now letís go on to the Eagles Switch setups, which there
are 2 of them. The 1st one is mainly a flood type setup, in which u
have a quick pass to the wheel route, or a flats pass, or a quick curl in.

Gun Snugs Flip Ė Eagles Switch

Flood Setup
1. Use Strong Slots personnel
2. Flip play at playcall screen (optional as you donít
have to flip it, but it just keeps the play disguised so the opponent cant tell
which is which, just remember if you donít flip it just do the same on the
opposite side
3. Streak A/X WR
4. Slant out the X/Square WR
5. Motion the A/X WR to the left\6. Hike when WR is set

Reads

1. If itís man D, quick pass a high bullet to the wheel
route ran by the LB/L1 WR. If itís a closed set aka 4-3, 3-4, or 46, then throw
a bullet to the left to the wheel route
2. Now, this is not a nano beater as there are only one
inside route which is the curl, which isnít effective as a quick pass but more
as a set play. So use this method of a Flood when you know your opponent has
thrown out nano blitzing and gone into a more conservative D. This is when that
Slant out really becomes deadly, as you have time to let it develop and hit em!
Watch when the WR is about to head to the sidelines then throw a bullet to the
left.
3. The flats route by the RB is always there for a
checkdown type pass if theyíre too worried about the outside passes
4. If itís there throw a high bullet to the B/Circle WR,
or try to RC the streak. Otherwise throw it away.

Overview

Again, this is designed to be a flood on the left side of
the field with 4 men running overlapping routes, and itís very effective vs
conservative defenses. Just remember to watch how the CBs react to the wheel,
as that will tell you whether that CB will be going deep or staying close in a
Cover 2 shell. Now here comes the 2nd setup of Eagles Switch which
is the nano beater setup!

Nano beater Eagles Switch
1. Use Strong Slots personnel
2. Like in step 2 of the Flood Setup, it is your option
to flip the play or not, depending on whether you used the Y/Triangle audible
during a game or just at the playcall screen, but in this case I usually donít
flip it so I can have my possession WR running the wheel
3. Using the non-flipped play (if flipped simply do the same
on opposite sides), streak X/Square WR
4. Slant out the LB/L1 WR
5. Motion A/X WR to the left
6. Hike when WR is set

Reads

1. The inverted wheel route is actually a great inside
play, as it is usually forgotten about by LBsí in coverage, or even by man d.
Wait one second, then throw a bullet to the WR
2. Slant out if the D isnít set up to cover it
3. Throw to the HB route and try to make someone miss a
tackle
4. The curl in is always there for the taking, or the RC
streak, otherwise throw it away

Overview

Now this is where you mess with your opponentís mind with
flipped plays/nonflipped plays. The inverted wheel route is a very nice route
because it goes literally across the line of scrimmage then spikes up. No zone
coverage can cover it besides a well placed QB spy, and a well placed man
assigned to him to the inside. Use that to your advantage and screw him up with
an audible down to Far Tight Twins HB Toss when the opponentís scrambling to
make the right adjustments.

There are other plays like PA X Clown and Mesh which Iím
sure have been mentioned by the other guys, but I donít really use those a lot.
What I focus on is beating the blitz and forcing the opponent to adapt to my
every move and keep them guessing. Now we will move on to the last part of my
scheme, the Gun Spread Flex!

Gun Spread Flex Ė Z Shallow Cross

Setup
1. Do nothing but pick the play! Simple as that! It is
very good by itself, although you may want to throw in a slant in by the LB/L1
WR for a quick pass inside but thatís not really the point of this formation

Reads

1. Main read is the Wheel route the A/X WR is running.
Throw to him with a high bullet pass immediately after you receive the snap.
This will destroy Man D and zone coverage, especially those who come in a 4-3,
3-4, or 46 sets as the person guarding the WR doesnít not have enough time to
run back to cover him. The drag ran by B/Circle WR acts like a pick vs the CB
there, allowing room for the wheel route to run down and not get interfered
with.
2. Throw the quick pass to the slant in inside if you
made the hot route, if not then wait till the in route develops and throw a
high bullet pass to LB/L1 WR
3. If your opponent isnít bringing the blitz and has
covered the wheel route either manually or placed a guy over there to guard it,
then wait after the snap and look for the HB delayed route, which will be open
in most coverages.
4. Throw the drag if itís there vs CB blitzes, or hit
down the middle with the post ran by the X/Square WR

Overview

The reason why I love to use this as an audible is
because usually I choose Inside Cross, which has a nice HB route as well as a
nice drag route ran by the LB/L1 WR, at the playcall screen and read the D. If
the D is in a closed set, I will quickly audible to Z Shallow Cross and hit the
quick pass to the wheel route. If he is playing that wheel but still trying to
bring the heat, I just hike and throw to the HB to negate the nanos. If itís
man D I will call a formation audible down (Audible and R Stick Down) to one of
the gameís quickest HB Draws, motion the LB/L1 WR to the right and snap once he
passes by the center for a quick 2-10 yards. Mixing the shallow cross with
Inside Cross and HB Draw as well as the formation audible up, which is HB
Screen, can really throw off your opponent!

Thatís it for my breakdown/scheme using the West Coast
PB! Be sure to remember to always mix in the HB Draws with your motions, and
use the FL Screen to your advantage at crucial points during a game. I cannot
tell you how many times I have turned that screen into a 70 yard TD!

_________________
Olivia Munn please call me!!! Me love you rong time!





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Ellard
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-11-05, 01:36

this is a big scheme write up, appreciate the time and effort you put into this, i will test this tomorrw

i ran the FAR TT/Snugs Flip scheme myself using the Eagles Switch/Bench play as a audible and i destroyed unsuspecting defenses or people who didnt adjust
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-11-06, 11:13

2ton is still gay.....
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-11-06, 11:44

^^ y is ur pics in ur sig so big bro
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-11-07, 00:09

Great post 2Ton gonna try this all night gonna play like 5-6 online games with saints get use to them more and im gonna run all this an try it after i practice a bit but im excited to test this seems solid. Anyone who can post an in depth forum on here over DEFENSE id appreciate it. Im real good on D but would like to see some solid cover packages that maybe have a blitz or not in them im tired of giving up 3 and 6 and so on you play coverage QB runs for the first you blitz and he finds the quick read. What play do you guys use that usally shuts down a 3rd and long.
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-11-07, 00:23

i would look into mili's odd blitz schemes they will usually bring heat and coverage on 3rd downs

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PostSubject: Re: West Coast Breakdown by 2ToN   2009-11-08, 20:43

2ToN ThE ZeBRa GaMeR wrote:
i would look into mili's odd blitz schemes they will usually bring heat and coverage on 3rd downs

thanks for the shout out 2Ton! i didn't think anyone was trying those out.....so....that is why i stopped posting some of my defensive stuff.

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PostSubject: Re: West Coast Breakdown by 2ToN   2009-11-29, 15:54

Thanks for the West Coast breakdown 2ton, im gonna try and lab this up today
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-12-27, 00:01

ton stole all my plays an he doesn even play madden SMH!
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-12-27, 12:15

nice write up 2ton way to contribute
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PostSubject: Re: West Coast Breakdown by 2ToN   2009-12-27, 12:40

this stuff is great man thanks
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PostSubject: Re: West Coast Breakdown by 2ToN   2010-01-02, 19:17

Great plays.. Jus plyed a dude who did this.. Shut it down
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PostSubject: Re: West Coast Breakdown by 2ToN   2010-01-02, 21:40

meh its decent
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